"}}]}}

Ready or Not - Review (2024)

HQ

Ready or Not... What kind of weird name is that for an ultra-realistic, merciless SWAT simulator anyway? When I first heard about Void Interactive's ambitious project three years ago, I thought it was a Gamepass-focused hide-and-seek game with a Viva Pinata aesthetic. Because that's exactly what it sounds like. "Ready or Not, here I come!" Ridiculous. At the same time, there is certainly value in not being overly predictable and typical in one's naming. I guess. Create initial mystery or wonder before you just throw a fistful of fine-calibre pistol ammunition right at the player. sh*t! Then you sit there, with burning cheeks and a light red skin tone that covers every centimetre of your previously beautiful face. I'm ranting. Sorry. I know and it has to do with this game's effect on my brain. Because in the last 24 hours I've concentrated so damn hard that I almost passed out at times, and that (believe it or not) is only a positive thing. Void's no-compromise cop simulator demands a lot from you but ultimately gives back a lot when things go right. In that way, it's a genuinely brilliant action experience. Let me explain further.

Ready or Not - Review (1)

The SWAT games by Sierra were once some of my favourite titles. Being forced to plan, think through every move, every advance, every door you step through and together with a group of friends sneak into a pitch-black hostage situation and before the situation escalates, relegate the kidnappers to the realm of the dead and ensure the release of the civilians without gunshot wounds was for me, many years ago, a strangely enough relaxing experience. As we all know, Irrational Games with Bioshock visionary Ken Levine at the helm developed SWAT 4 and I probably still consider that to be the finest moment of the subgenre, which I also think the developers behind Ready or Not do. Because this reminds a lot of SWAT 4. Very much.

Ready or Not - Review (2)

This is an ad:

You take on the role of police officer David "Judge" Beaumont who, along with four colleagues, is assigned a series of missions in the fictional town of Los Sueños (which looks like South Central, Inglewood, Compton and Lawndale combined). Hostages must be rescued, situations must be handled and villains of various ranks must either be shot dead or captured on the floor with their hands tied behind their backs. Ready or Not can be played alone with four cops at your side controlled by Void's upgraded AI system, or with four friends in co-op. It's tactical, difficult, slow paced and very realistic. You can't take a bunch of bullets in the body, retreat behind a wall and wait for your health to regenerate itself and then jump-slide into the room with the trigger pressed to the max. None of that works. Here, instead, you have to think again, think away from everything called Call of Duty, Rainbow Six and Battlefield.

Ready or Not - Review (3)

Over the course of the past two years, the developers behind Ready or Not have been in an early access phase, polishing and honing their game with the help of fans. As I said, I haven't had time for very many game sessions in 2023 and thus haven't been able to see with any kind of detail what and which aspects are being improved in what pace and order but a lot has happened here since February, the gods know that.

Ready or Not - Review (4)

This is an ad:

The biggest improvement I notice now versus the February version is definitely the helpers AI which was lame then but is brilliant right now. You can give all four colleagues various orders or you can let them fend for themselves, which in many games of this type tends to generate maximum irritation/frustration, but not here. They move smartly and tactically, they move if you draw your weapon, they cover the right parts of the rooms, they react to enemies most of the time before you have time to do the same, and they make smart decisions when the heat is on.

Ready or Not - Review (5)

Ready or Not - Review (6)

Like all good tactical shooters, this is about patience and being careful, restrained, tight and disciplined. Some games within this subgenre fail to create the right conditions or perhaps rather atmosphere regarding this, which not infrequently made me go too hard, too aggressively, which is not the case here. Ready or Not does a phenomenal job of lulling me into the seriousness of every situation and I virtually never again fail to take proper safety precautions and make sure all my sidekicks are in the right place with loaded, unsecured guns every time we step into a room, and there is an insanely wonderful sense of absolute reward when it flaps, as I said. Covering a room and putting a couple of 5.56 bullets in the chest of a psychotic kidnapper inside a neon-drenched nightclub, is a gaming experience that, for example, Rainbow Six once offered but has long since abandoned. According to me.

Ready or Not - Review (7)

There are parts of the actual management bit of how I have to manage my sidekicks between missions that I don't really like. I understand that the therapy bit after gunshot wounds and all that is intended to create a realistic atmosphere and that it should give depth but I have mostly felt in my hours that it feels a little forced and forced to create a width between the firefights, which does not is needed. There's also some catching up to do on the graphics side, although Ready or Not, being Unreal Engine 4-based, is by no means ugly. It looks a little too clean, too generic and streamlined which I hope Void works away. If they intend to achieve a more realistic design and "look" to their game world with more dirt, particles, debris and mess and a more faded "bodycam" feel in terms of image filters. At least that's what I'd prefer.

Ready or Not - Review (8)

Ready or Not - Review (9)

Ready or Not is of course the kind of game that is constantly being developed, replenished, refined and improved, which also happened during the early access period. Lacking a meaningful and true-to-life Rainbow Six adventure as well as SWAT 5, this is of course a truly brilliant experience steeped in challenge and gameplay depth. If, like me, you've been thirsting for more SWAT, it's really time to get this and with tactics, strategy and patience set off on Los Sueño's worst criminals.

Ready or Not - Review (2024)

FAQs

How long does it take to finish, Ready or Not? ›

Ready Or Not is an intense, tactical, first person shooter that depicts a modern day world in which SWAT police units are called to diffuse hostile and confronting situations. How long is Ready Or Not? When focusing on the main objectives, Ready Or Not is about 15 Hours in length.

Is Ready or Not worth the $50? ›

Ye it's absolutly worth it, ignore the Cod and Swat Trolls coming to this forum, this is by far the best game ive played in years. Has it's issues but nothing major and todays Hotfix shows that these developers cares about the game.

Why is Ready or Not Good? ›

Ready or Not forces you to use all five senses, and teaches you that pulling the trigger is a last resort. A tactical shooter that can get a little repetitive, but whose foundations give you very memorable moments.

Is Ready or Not worth buying in 2024? ›

If you're looking to get your money's worth out of a game then Ready Or Not is a good investment for your cash and time. There are plenty of hours you can get out of the game either in single-player or just running custom matches over and over again with a squad of your friends.

Is Ready or Not a hard game? ›

The harsh difficulty is part of what makes for a tactical shooter. It wouldn't be tense if it played like COD and made you godlike. The problem is, Ready or Not isn't just difficult – it's unfair. Enemies are alerted way too easily and they feel omnipotent once they've heard you.

How to beat Ready or Not? ›

Rushing into situations without careful consideration can lead to disastrous outcomes. Take your time to assess the environment, communicate with your team, and plan your moves strategically. This measured approach not only enhances your chances of survival but also contributes to the overall success of the mission.

Is Ready or Not Replayable? ›

Ready or Not Commander Mode:

Commander mode is designed for replayability and meaningful single-player progression. You'll be tasked with looking after your team, developing traits on your squad members, and managing a stress system.

Is Ready or Not DLC free? ›

There are upcoming releases planned for Spring and Summer, both being DLC. Then, in Fall 2024, the 1.2 update is expected to hit. On top of DLC 1, in Spring, players can anticipate the 1.1 update. The DLC, aptly named "Home Invasion," will be free for Supporter Edition owners.

How many levels are on Ready or Not? ›

With the full release of Ready or Not, you get access to 18 missions, each with its own objectives and map. These missions can be played solo or with other players in co-op mode.

Is Ready or Not ok for a 13 year old? ›

Rating: 1 / 5: Adults Only. While it is not rated by PEGI or the ESRB at this time, Ready or Not is not a title suited for younger gamers. The title contains a significant amount of violence, as should be expected from a title in this setting.

Is Ready or Not worth it for solo? ›

solo play is absolutely worth if you're up for a good tactical challenge. Of course it isn't perfect and you will die and lose officers (unless you're the Chris Craighead of Ready or Not).

What is the best sidearm in Ready or Not? ›

There are 8 sidearms in the game, each with its own advantages and drawbacks, allowing players to find one that suits their playstyle. The best pistol in Ready or Not is subjective, but the B92SX stands out for its high ammo count, trigger response, and controllable recoil.

Does Ready or Not need a good PC? ›

The Ready Or Not recommended specs don't make too much of a jump up from the minimum and should have you playing at 1080p with 60 fps on global high settings. You'll need an Nvidia GTX 1060 or AMD Radeon RX 580 GPU alongside an Intel Core i5 7500K or AMD Ryzen 5 1600 CPU.

Is there matchmaking in Ready or Not? ›

He, Sinner, is a moderator. And who ever he is, the game does have matchmaking.

What games are like, Ready or Not? ›

How many levels are in Ready or Not? ›

With the full release of Ready or Not, you get access to 18 missions, each with its own objectives and map. These missions can be played solo or with other players in co-op mode.

Is Ready or Not a complete game? ›

So is this game still not finished? It is finished in the sense that it is 1.0, stuff like maps, cosmetics, etc., are all present that were not in early access and were planned. It is not finished in the sense that the game isn't planned to receive additional work, including patches, content updates, PVP, etc.

How do you finish a game Ready or Not? ›

Concluding a mission in “Ready or Not” requires the fulfillment of all primary objectives. Once these tasks are successfully accomplished, a prompt will emerge in the top-left corner of the screen, seeking confirmation to conclude the mission. Press the 'Y' key to affirm this decision.

How much content is there in Ready or Not? ›

You can probably get about 100 hours out of this game before the content drys up. Mods do not make up for anything in this game. There are some custom made player maps but you CANNOT play these in multiplayer with random players.

Top Articles
Latest Posts
Article information

Author: Arline Emard IV

Last Updated:

Views: 6434

Rating: 4.1 / 5 (72 voted)

Reviews: 95% of readers found this page helpful

Author information

Name: Arline Emard IV

Birthday: 1996-07-10

Address: 8912 Hintz Shore, West Louie, AZ 69363-0747

Phone: +13454700762376

Job: Administration Technician

Hobby: Paintball, Horseback riding, Cycling, Running, Macrame, Playing musical instruments, Soapmaking

Introduction: My name is Arline Emard IV, I am a cheerful, gorgeous, colorful, joyous, excited, super, inquisitive person who loves writing and wants to share my knowledge and understanding with you.